Info on "Game Feel Design"

If you want to know great gritty details on how to think of your game interaction and feel, give this a peek. There's a link to the thesis in the tweet chain. Martin Pichlmair on Twitter: "You have heard of juiciness in game design and you know what polish does and how important it is. But how do we design the “feel” of a game? And how does a game elicit a certain feeling? (1/7)" https://twitter.com/martinpi/status/1392465976709554177 #gamedev #gamedevs #indiedev #IndieDeveloper #gamefeel

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