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Moving sucks...

Bad AdventurerMay 6, 2019, 5:35:53 AM
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Not much in the ways of development for a bit, moving is always a hectic time so yup.

We did manage to get some table-talk done and reconfigure a few level layout ideas.


We touched on combat system and advanced classes for each Settler and Frontiersmen.


@marnicArt is really good at sorting my ramblings and organizing them...


I've made headway into movement systems for grid/tactic based levels which I've posted about before, just need to get the spawn and snapping effects in place.

Fixed the camera angle for the grid system... yay