#PixelCNC is a 3-axis CAM program geared around signmaking/engraving and CNC art that's been in development since mid-2017. If you want a fast way to get from a graphic design to a variety of interesting toolpaths - and G-code (with post-processor support too!) - then check out PixelCNC! http://deftware.itch.io/PixelCNC/

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More from Deftware

#PixelCNC's canvas system's core systems are operational. A WYSIWYG means for manipulating layer position/scale/orientation is still needed. Loading older version project files as having a single layer also needs to get written as well. After that support for freehand paths and various modeling features will be implemented, possibly after an initial public release of the canvas system in its most simple form.

Ah, finally fixed a long-running bug in #PixelCNC with the mouse-wheel suddenly becoming unresponsive after the window is 'restored'. That was a long time in the making!

I can breathe! #PixelCNC's canvas system is coming along. It took going back to the drawing board after 2 weeks of lines of code had already been written and stripping those lines out but now we're on the right track and the result is going to be better than I had originally imagined. I should have something to show in the next week or two. We'll be on track to put V-Carve Pro, Vectric Aspire, and Carveco (formerly ArtCam) in their place!

More from Deftware

#PixelCNC's canvas system's core systems are operational. A WYSIWYG means for manipulating layer position/scale/orientation is still needed. Loading older version project files as having a single layer also needs to get written as well. After that support for freehand paths and various modeling features will be implemented, possibly after an initial public release of the canvas system in its most simple form.

Ah, finally fixed a long-running bug in #PixelCNC with the mouse-wheel suddenly becoming unresponsive after the window is 'restored'. That was a long time in the making!

I can breathe! #PixelCNC's canvas system is coming along. It took going back to the drawing board after 2 weeks of lines of code had already been written and stripping those lines out but now we're on the right track and the result is going to be better than I had originally imagined. I should have something to show in the next week or two. We'll be on track to put V-Carve Pro, Vectric Aspire, and Carveco (formerly ArtCam) in their place!