Organic long molecular chains have plenty of stored energy but not enough oxygen to burn it fast. Proposing: Artificial fuel of any combustion speed desired, oil-like, car-engine-like or rocket-fuel-like. 1) Mix flame retardant with energy dense organic mixture. 2) Heat up. Hold them pressed as they try to expand. 3) Push oxygen slowly into the mixture. Let it diffuse, don't let it blow up. 4) Cool down. 5) Remove flame retardant via centrifuge and filters. Ashes are nice disposable flame retardants. Bureaucrats, or their printer papers, are nice easy dense energy organic mixtures. Plastic garbage would need a lot of heat (leave it inside a parked car under the sun) to become hospitable for oxygen pressed in to it. But plants raised in space are energy denser and softer than plants of Earth, and, are an ideal match for this. Remember, this is pollutant, not Tesseract, but Rem/Lik/Sub/chat/wire for more anyway. Not-energy-friendly artificial fuel may be a way to travel the galaxy, but, exploring the unified laws of physics within Mandelbrot Set and the emergent laws of physics in Wolfram Hypergraphs is our way to travel beyond the galaxy! The #FractalUniverseRevolution is Unstoppable!
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More from Virtualstan Leejohn Conwayverse

Regular chess is 2 intelligences commanding an army each, in direct conflict of strategies and camouflage of those strategies to the other's anticipation. Proposing: quantic trichess, 3 player chess over regular chess moves, (quantic because activity is split by tiled land and role rather than by army side). Player 1 controls all soldiers and both kings; Player 2 controls all rooks, bishops, knights, queens, on Black tiles. Player 3 controls all rooks, bishops, knights, queens, on White tiles. Same objective, slaughter each other's armies until the winner can kill or capture a king. All legal chess moves, one at a time in turn. For colour-tile players, remember to land to, and force the other to move to, tiles you can control. It is not as much 'taking a piece' as 'what you give up - that will end up in tiles of your opponent - to remove that target from the board'. (If you must murder, use a knight... knights swap control tile by L move every time). For soldier-king players, try not to kill your own pawns, resist old chess instinct. At any time, one player may chose 'pass' and skip a round, but then, if both other players stall and skip a round, the first one to pass must now move if a legal move is available. In less competitive environments one may just go skip a few rounds to the toilette while the match goes on around, not being too pushy on the pass. For practical tries, use a tablet and a chess software to reinforce the rules, pretending to be 2 local players. It may get messy at first, but also hilariously well. For tournament experimentation, call me in also. For more, Rem/Lik/Sub/chat/wire/&/#FractalUniverseRevolution ! (there are more chess combinations than unique quantic combinations of our cosmos, the #FUR has already happened in chess worlds, just sayin')
4.27k views ·

More from Virtualstan Leejohn Conwayverse

Regular chess is 2 intelligences commanding an army each, in direct conflict of strategies and camouflage of those strategies to the other's anticipation. Proposing: quantic trichess, 3 player chess over regular chess moves, (quantic because activity is split by tiled land and role rather than by army side). Player 1 controls all soldiers and both kings; Player 2 controls all rooks, bishops, knights, queens, on Black tiles. Player 3 controls all rooks, bishops, knights, queens, on White tiles. Same objective, slaughter each other's armies until the winner can kill or capture a king. All legal chess moves, one at a time in turn. For colour-tile players, remember to land to, and force the other to move to, tiles you can control. It is not as much 'taking a piece' as 'what you give up - that will end up in tiles of your opponent - to remove that target from the board'. (If you must murder, use a knight... knights swap control tile by L move every time). For soldier-king players, try not to kill your own pawns, resist old chess instinct. At any time, one player may chose 'pass' and skip a round, but then, if both other players stall and skip a round, the first one to pass must now move if a legal move is available. In less competitive environments one may just go skip a few rounds to the toilette while the match goes on around, not being too pushy on the pass. For practical tries, use a tablet and a chess software to reinforce the rules, pretending to be 2 local players. It may get messy at first, but also hilariously well. For tournament experimentation, call me in also. For more, Rem/Lik/Sub/chat/wire/&/#FractalUniverseRevolution ! (there are more chess combinations than unique quantic combinations of our cosmos, the #FUR has already happened in chess worlds, just sayin')
4.27k views ·