Hello frens! -Here is a first look at my engine. Excuse the cam-footage, screen-grabbing is just not within the limits of my system-specs.... The engine has an editor with all the trimmings, you just hit space to go LIVE in it, and space to reset... Now just needs content, to make a game :-) Some features: multilayered tile based editor, with support for any 2d polygon as well... complete collision detection, character swapping, all the moves you would expect, like wall jumping, teleporting between layers etc... Including coyote-time and such. Shaders, dynamic lights+shadows (controllable on each layer seperately), even a built-in tile-border shader with tons of options.... interactive liquids... Inventory system and collectables. I'm pretty much alone with this project, so if you think you could help out, in ANY way content-wise, graphics-music-sound WHATEVER, don't be shy... I don't have any HARD plans, but I am currently in the mindset of HD graphics, grim/gritty sci-fi mood + tech.... https://www.youtube.com/watch?v=-8g5a1MKK2Q&feature=youtu.be&ab_channel=Киноконцерн"Мосфильм"
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