3ds Max Modeling.
Evil henchmen built in 3ds Max. Fully rigged for animations.
Rainbow six siege
This is a project i am currently working on in Unity with Oculus Rift and touch controllers. I am creating the basic player set up of a first person player while in vr and balancing the player controller and behaviours.
This is a character I decided to create over the weekend. I was walking through the store thinking about what I should make when I saw some peppers and decided to take a picture, from there I had drawn an initial design of a character and gave him a name, Pepe' the Pepper. I used Maya to model Pepe'...
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No thanks, I'll do it later