I’ve been recently thinking about where video gaming may be pointed in the future. I’m seeking to operate in the sport industry 1 day after I’ve finished university study and I’ve been considering it a great deal. Exactly what do I would like to see take place in the longer term? Well I'll not have way too many answers at this time, but I came track of several ideas that I think comes into ‘play’ within the not to distant future.
Firstly forget Virtual Reality, we all know it. They’ve tried VR goggles and they designed a lot of people sick with this. It’s probably not going to work perfectly in their current form. They’re still around and you can still purchase them however they really don’t are most often removing. It will probably take a lot to obtain people totally immersed and linked to a new way of gameplay. It’s threatening to shed touch with all the rest of the world as well as the people surrounding you aren’t planning to enjoy it much either. The Sci-fi neural implants will also be both a considerable ways off instead of likely to be accepted by a majority of the general populace without some severe marketing and luck. I first am not thinking about going through too tricky in order to have a very computer attached to my head. In fact Irrrve never want anyone to able to plug into my brain.
Technology has driven the games niche for quite a while with new games always always keeping a stride before competition. It started way back with the dawn of technology also it continues to this very day. 2D graphics gave way to 3D and 3D is now ever better. Graphics are beginning to shed a chance to impress like they once were. The step between Quake 2 about three was amazing, but DOOM 3 while being visually spectacular isn’t extreme measures before its competitors just as new games had been. 2D graphics encountered much the same problem; there comes a point in places you just can’t do far more with graphics technology. It is this that turns graphics from going after technological achievement to becoming art. The first choice for hope that we'll start escaping from tech demos and resume gameplay and making great entertainment. Games such as Zelda: The Wind Waker or even the Sims that try to show greater depth of character through simplifying the action enough to portray emotions will hopefully be common (plus much more fun… but that’s just one single person’s view…). Technology plays some part in the conveying of emotions and story but it’s quite hard to focus on everything simultaneously. When technology is easier and much less important to game sales we’ll hopefully see a boost in games that cast a long-lasting impression.
Somewhat unfortunately the rise of the ‘Casual Gamer’ will likely lead to more simplistic games hitting theaters. While personally I might love to see depth of story and characters, you can find a significant amount of players on the market which pick up a game for 20 minutes possibly even, possess a bit of fun, after which put it down until another time. These gamers are usually less thinking about the most up-to-date greatest technology and much more interested in a ‘fast food’ form of entertainment that satisfies the second, regardless of the insufficient quality or perhaps the lasting effects. Hopefully the 2 game types can co-exist peacefully although recently it has been observed that some developers are lowering a number of the planned depth of the title in order to accommodate the greater casual gamer.
As technology pushes forwards boundaries are slowly being categorised between systems. We had the Bleemcast a couple of years back enabling the running of PlayStation games on the Dreamcast, and also the PC has the capacity to run most situations due to the right emulation software. Consoles are able to emulate other consoles and new consoles are being announced that promise to be able to play PC games. The Xbox 2 is reported to get a model in planning that comes inside a PC case current power to run both PC software and Xbox software. Macs can emulate Windows software and vice-versa. We’ll probably start to see less of a distinction consoles and PCs because expense of technology will continue to drop and consoles carry on and be plus more powerful and able to compete with the more expensive computers. Ideally we’ll visit a single platform enter into prominence in order that everything can be run without buying a copious various machines, although that has a downside in this it might set up a monopoly for one particular company.
We now have price drop while increasing in power has also bring about stronger hand-held machines than ever before. Real games, not only simple toys are designed for the portable market. The arrival of PDAs and mobiles have real profit play games raises understanding of portable gaming and new competition is beginning to get involved in the game which was once primarily covered with Nintendo’s GameBoy. There exists a new product, the gp32, that can run many different emulators so because of this, many different system’s games (including some PC games).
I can’t say for sure what’s possible however these are simply a few ideas that I’ve had recently. Hopefully the games industry is constantly strive towards new heights with new and fascinating gameplay, stories, characters and concepts. I’m awaiting seeing what are the results within the next couple of years.
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